Searched refs:checkOverflow (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/ |
D | AmbientShadow.cpp | 318 ShadowTessellator::checkOverflow(vertexBufferIndex, totalVertexCount, "Ambient Vertex Buffer"); in createAmbientShadow() 319 ShadowTessellator::checkOverflow(indexBufferIndex, totalIndexCount, "Ambient Index Buffer"); in createAmbientShadow() 320 ShadowTessellator::checkOverflow(umbraIndex, totalUmbraCount, "Ambient Umbra Buffer"); in createAmbientShadow()
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D | ShadowTessellator.h | 88 static void checkOverflow(int used, int total, const char* bufferName);
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D | ShadowTessellator.cpp | 185 void ShadowTessellator::checkOverflow(int used, int total, const char* bufferName) { in checkOverflow() function in android::uirenderer::ShadowTessellator
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D | SpotShadow.cpp | 895 ShadowTessellator::checkOverflow(verticesPairIndex, maxNewPenumbraLength, "Spot pair"); in generateTriangleStrip() 896 ShadowTessellator::checkOverflow(newPenumbraIndex, maxNewPenumbraLength, "Spot new penumbra"); in generateTriangleStrip() 996 ShadowTessellator::checkOverflow(vertexBufferIndex, totalVertexCount, "Spot Vertex Buffer"); in generateTriangleStrip() 997 ShadowTessellator::checkOverflow(indexBufferIndex, totalIndexCount, "Spot Index Buffer"); in generateTriangleStrip()
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