Searched refs:colorLocation (Results 1 – 1 of 1) sorted by relevance
350 int colorLocation = -1; in render() local352 colorLocation = fill.program->getAttrib("colors"); in render()353 glEnableVertexAttribArray(colorLocation); in render()354 … glVertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, vertices.stride, vertices.color); in render()448 glDisableVertexAttribArray(colorLocation); in render()