Searched refs:cornerSlicesNumber (Results 1 – 1 of 1) sorted by relevance
203 const int cornerSlicesNumber = extraVerticesNumber + 1; // Minimal as 1. in createAmbientShadow() local205 ALOGD("cornerSlicesNumber is %d", cornerSlicesNumber); in createAmbientShadow()227 for (int j = 0; j <= cornerSlicesNumber; j++) { in createAmbientShadow()229 previousNormal * (cornerSlicesNumber - j) + currentNormal * j; in createAmbientShadow()230 averageNormal /= cornerSlicesNumber; in createAmbientShadow()243 } else if (j == cornerSlicesNumber) { in createAmbientShadow()