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Searched refs:det (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/rs/java/android/renderscript/
DMatrix4f.java436 float det = mMat[0]*result.mMat[0] + mMat[4]*result.mMat[1] + in inverse() local
439 if (Math.abs(det) < 1e-6) { in inverse()
443 det = 1.0f / det; in inverse()
445 mMat[i] = result.mMat[i] * det; in inverse()
464 float det = mMat[0]*result.mMat[0] + mMat[4]*result.mMat[4] + in inverseTranspose() local
467 if (Math.abs(det) < 1e-6) { in inverseTranspose()
471 det = 1.0f / det; in inverseTranspose()
473 mMat[i] = result.mMat[i] * det; in inverseTranspose()
/frameworks/rs/
DrsMatrix4x4.cpp63 float det = m[0]*result.m[0] + m[4]*result.m[1] + in inverse() local
66 if (fabs(det) < 1e-6) { in inverse()
70 det = 1.0f / det; in inverse()
72 m[i] = result.m[i] * det; in inverse()
104 float det = m[0]*result.m[0] + m[4]*result.m[4] + in inverseTranspose() local
107 if (fabs(det) < 1e-6) { in inverseTranspose()
111 det = 1.0f / det; in inverseTranspose()
113 m[i] = result.m[i] * det; in inverseTranspose()
/frameworks/rs/support/java/src/android/support/v8/renderscript/
DMatrix4f.java437 float det = mMat[0]*result.mMat[0] + mMat[4]*result.mMat[1] + in inverse() local
440 if (Math.abs(det) < 1e-6) { in inverse()
444 det = 1.0f / det; in inverse()
446 mMat[i] = result.mMat[i] * det; in inverse()
465 float det = mMat[0]*result.mMat[0] + mMat[4]*result.mMat[4] + in inverseTranspose() local
468 if (Math.abs(det) < 1e-6) { in inverseTranspose()
472 det = 1.0f / det; in inverseTranspose()
474 mMat[i] = result.mMat[i] * det; in inverseTranspose()
/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/
DMatrix.java316 double det; in invers() local
317 det = m[0] * inv[0] + m[1] * inv[4] + m[2] * inv[8] + m[3] * inv[12]; in invers()
319 if (det == 0) { in invers()
323 det = 1.0 / det; in invers()
328 out[i] = inv[i] * det; in invers()
/frameworks/native/libs/math/include/math/
DTMatHelpers.h150 const T det((a * d) - (b * c)); in fastInverse2()
151 inverted[0][0] = d / det; in fastInverse2()
152 inverted[0][1] = -c / det; in fastInverse2()
153 inverted[1][0] = -b / det; in fastInverse2()
154 inverted[1][1] = a / det; in fastInverse2()
217 const T det(a * A + b * B + c * C); in fastInverse3()
220 inverted[col][row] /= det; in fastInverse3()
/frameworks/base/graphics/java/android/graphics/
DColorSpace.java1641 float det = a * A + b * B + c * C; in inverse3x3() local
1644 inverted[0] = A / det; in inverse3x3()
1645 inverted[1] = B / det; in inverse3x3()
1646 inverted[2] = C / det; in inverse3x3()
1647 inverted[3] = (c * h - b * i) / det; in inverse3x3()
1648 inverted[4] = (a * i - c * g) / det; in inverse3x3()
1649 inverted[5] = (b * g - a * h) / det; in inverse3x3()
1650 inverted[6] = (b * f - c * e) / det; in inverse3x3()
1651 inverted[7] = (c * d - a * f) / det; in inverse3x3()
1652 inverted[8] = (a * e - b * d) / det; in inverse3x3()
[all …]
/frameworks/base/opengl/java/android/opengl/
DMatrix.java225 final float det = in invertM() local
228 if (det == 0.0f) { in invertM()
233 final float invdet = 1.0f / det; in invertM()