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Searched refs:didSwap (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp424 bool didSwap = mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo, in draw() local
430 if (!didSwap) { //some error happened in draw()