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Searched refs:fallbackKeyCode (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/input/
DKeyCharacterMap.cpp253 if (behavior->fallbackKeyCode) { in getFallbackAction()
254 outFallbackAction->keyCode = behavior->fallbackKeyCode; in getFallbackAction()
632 int32_t fallbackKeyCode = parcel->readInt32(); in readFromParcel() local
641 behavior->fallbackKeyCode = fallbackKeyCode; in readFromParcel()
674 parcel->writeInt32(behavior->fallbackKeyCode); in writeToParcel()
707 next(NULL), metaState(0), character(0), fallbackKeyCode(0), replacementKeyCode(0) { in Behavior()
713 fallbackKeyCode(other.fallbackKeyCode), in Behavior()
1029 behavior.fallbackKeyCode = keyCode; in parseKeyProperty()
1106 newBehavior->fallbackKeyCode, newBehavior->replacementKeyCode); in parseKeyProperty()
/frameworks/native/services/inputflinger/
DInputDispatcher.cpp3616 int32_t fallbackKeyCode = connection->inputState.getFallbackKey(originalKeyCode); in afterKeyEventLockedInterruptible() local
3625 if (fallbackKeyCode != -1) { in afterKeyEventLockedInterruptible()
3645 if (fallbackKeyCode != AKEYCODE_UNKNOWN) { in afterKeyEventLockedInterruptible()
3650 options.keyCode = fallbackKeyCode; in afterKeyEventLockedInterruptible()
3661 if (fallbackKeyCode == -1 && !initialDown) { in afterKeyEventLockedInterruptible()
3698 fallbackKeyCode = event.getKeyCode(); in afterKeyEventLockedInterruptible()
3700 fallbackKeyCode = AKEYCODE_UNKNOWN; in afterKeyEventLockedInterruptible()
3702 connection->inputState.setFallbackKey(originalKeyCode, fallbackKeyCode); in afterKeyEventLockedInterruptible()
3705 ALOG_ASSERT(fallbackKeyCode != -1); in afterKeyEventLockedInterruptible()
3710 if (fallbackKeyCode != AKEYCODE_UNKNOWN in afterKeyEventLockedInterruptible()
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DInputDispatcher.h745 void setFallbackKey(int32_t originalKeyCode, int32_t fallbackKeyCode);
/frameworks/native/include/input/
DKeyCharacterMap.h161 int32_t fallbackKeyCode; member