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Searched refs:fbo0 (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DFrameBuilder.h143 const LayerBuilder& fbo0 = *(mLayerBuilders[0]); in replayBakedOps() local
144 renderer.startFrame(fbo0.width, fbo0.height, fbo0.repaintRect); in replayBakedOps()
146 fbo0.replayBakedOpsImpl((void*)&renderer, unmergedReceivers, mergedReceivers); in replayBakedOps()
148 renderer.endFrame(fbo0.repaintRect); in replayBakedOps()
DFrameBuilder.cpp47 auto fbo0 = mAllocator.create<LayerBuilder>(viewportWidth, viewportHeight, Rect(clip)); in FrameBuilder() local
48 mLayerBuilders.push_back(fbo0); in FrameBuilder()
67 auto fbo0 = mAllocator.create<LayerBuilder>(1, 1, Rect(1, 1)); in FrameBuilder() local
68 mLayerBuilders.push_back(fbo0); in FrameBuilder()