Searched refs:fingerIdBits (Results 1 – 2 of 2) sorted by relevance
4319 mCurrentCookedState.fingerIdBits.markBit(id); in cookAndDispatch()4339 mCurrentCookedState.fingerIdBits.clear(); in cookAndDispatch()4342 mCurrentCookedState.fingerIdBits.clear(); in cookAndDispatch()4344 } else if (!mCurrentCookedState.fingerIdBits.isEmpty() || in cookAndDispatch()5358 const uint32_t currentFingerCount = mCurrentCookedState.fingerIdBits.count(); in preparePointerGestures()5359 const uint32_t lastFingerCount = mLastCookedState.fingerIdBits.count(); in preparePointerGestures()5365 for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty(); count++) { in preparePointerGestures()5373 mCurrentCookedState.fingerIdBits, positions); in preparePointerGestures()5393 if (!mCurrentCookedState.fingerIdBits.isEmpty()) { in preparePointerGestures()5396 mCurrentCookedState.fingerIdBits.firstMarkedBit(); in preparePointerGestures()[all …]
1413 BitSet32 fingerIdBits; member1421 fingerIdBits = other.fingerIdBits; in copyFrom()1429 fingerIdBits.clear(); in clear()