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Searched refs:forceFilter (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DLayer.h62 inline void setForceFilter(bool forceFilter) { in setForceFilter() argument
63 this->forceFilter = forceFilter; in setForceFilter()
67 return forceFilter; in getForceFilter()
124 bool forceFilter = false; variable
DDeferredLayerUpdater.cpp131 bool forceFilter = false; in doUpdateTexImage() local
135 forceFilter = mWidth != static_cast<int>(buffer->getWidth()) in doUpdateTexImage()
146 updateLayer(forceFilter, transform); in doUpdateTexImage()
162 void DeferredLayerUpdater::updateLayer(bool forceFilter, const float* textureTransform) { in updateLayer() argument
164 mLayer->setForceFilter(forceFilter); in updateLayer()
DDeferredLayerUpdater.h104 void updateLayer(bool forceFilter, const float* textureTransform);