Searched refs:forceFinish (Results 1 – 3 of 3) sorted by relevance
99 Rect* outBounds, TextDrawFunctor* functor, bool forceFinish = true);
653 Rect* bounds, TextDrawFunctor* functor, bool forceFinish) { in renderPosText() argument662 if (forceFinish) { in renderPosText()
300 bool forceFinish = (renderType == TextRenderType::Flush); in renderText() local304 op.positions, mustDirtyRenderTarget ? &layerBounds : nullptr, &functor, forceFinish); in renderText()