Searched refs:freeFront (Results 1 – 1 of 1) sorted by relevance
56 static SLuint32 freeFront; // oldest free variable241 assert(freeFront <= freeBufCount); in playerCallback()248 assert(freeRearNext != freeFront); in playerCallback()353 freeFront = 0; in main()462 assert(freeFront != freeRear); in main()463 char *buffer = freeBuffers[freeFront]; in main()464 if (++freeFront > freeBufCount) { in main()465 freeFront = 0; in main()526 assert(freeFront != freeRear); in main()527 char *buffer = freeBuffers[freeFront]; in main()[all …]