Searched refs:gDisplay (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/tests/microbench/ |
D | FrameBuilderBench.cpp | 95 gDisplay = getBuiltInDisplay(); // switch to real display if present in getSyncedSceneNode() 101 sp<RenderNode> rootNode = TestUtils::createNode<RecordingCanvas>(0, 0, gDisplay.w, gDisplay.h, in getSyncedSceneNode() 103 scene->createContent(gDisplay.w, gDisplay.h, canvas); in getSyncedSceneNode() 120 FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h), in BM_FrameBuilder_defer_scene() 121 gDisplay.w, gDisplay.h, in BM_FrameBuilder_defer_scene() 140 FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h), in BM_FrameBuilder_deferAndRender_scene() 141 gDisplay.w, gDisplay.h, in BM_FrameBuilder_deferAndRender_scene()
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/frameworks/base/libs/hwui/tests/common/ |
D | TestContext.cpp | 54 android::DisplayInfo gDisplay = DUMMY_DISPLAY; variable 82 gDisplay.w, gDisplay.h, PIXEL_FORMAT_RGBX_8888); in createWindowSurface() 98 mConsumer->setDefaultBufferSize(gDisplay.w, gDisplay.h); in createOffscreenSurface()
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D | TestContext.h | 36 extern DisplayInfo gDisplay; 37 #define dp(x) ((x) * android::uirenderer::test::gDisplay.density)
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/frameworks/base/libs/hwui/debug/ |
D | nullegl.cpp | 24 static EGLDisplay gDisplay = (EGLDisplay) 1; variable 60 return gDisplay; in eglGetDisplay() 148 return gDisplay; in eglGetCurrentDisplay()
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/frameworks/base/libs/hwui/tests/macrobench/ |
D | TestSceneRunner.cpp | 116 gDisplay = getBuiltInDisplay(); in run() 125 const int width = gDisplay.w; in run() 126 const int height = gDisplay.h; in run()
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