Searched refs:gRotate (Results 1 – 1 of 1) sorted by relevance
71 static bool gRotate = false; // rotate 90 degrees variable251 if (!gRotate) { in setDisplayProjection()273 if (gRotate) { in setDisplayProjection()283 gRotate ? DISPLAY_ORIENTATION_90 : DISPLAY_ORIENTATION_0, in setDisplayProjection()656 if (gRotate) { in recordScreen()963 gRotate = true; in main()