Searched refs:getAmbientShadowAlpha (Results 1 – 2 of 2) sorted by relevance
67 static uint8_t getAmbientShadowAlpha() { in getAmbientShadowAlpha() function
138 float ambientAlpha = (SkiaPipeline::getAmbientShadowAlpha()/255.f)*casterAlpha; in drawShadow()