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Searched refs:getClientTargetAcquireFence (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DDisplaySurface.h80 virtual const sp<Fence>& getClientTargetAcquireFence() const = 0;
DFramebufferSurface.h56 virtual const sp<Fence>& getClientTargetAcquireFence() const override;
DVirtualDisplaySurface.h94 virtual const sp<Fence>& getClientTargetAcquireFence() const override;
DFramebufferSurface.cpp262 const sp<Fence>& FramebufferSurface::getClientTargetAcquireFence() const { in nextBuffer() function in android::FramebufferSurface
DVirtualDisplaySurface.cpp314 const sp<Fence>& VirtualDisplaySurface::getClientTargetAcquireFence() const { in getClientTargetAcquireFence() function in android::VirtualDisplaySurface
/frameworks/native/services/surfaceflinger/
DDisplayDevice.h180 const sp<Fence>& getClientTargetAcquireFence() const;
DDisplayDevice.cpp388 const sp<Fence>& DisplayDevice::getClientTargetAcquireFence() const { function in DisplayDevice
389 return mDisplaySurface->getClientTargetAcquireFence();
DSurfaceFlinger.cpp1544 std::make_shared<FenceTime>(hw->getClientTargetAcquireFence()); in postComposition()
1872 releaseFence = displayDevice->getClientTargetAcquireFence(); in postFramebuffer()
DSurfaceFlinger_hwc1.cpp1262 std::make_shared<FenceTime>(hw->getClientTargetAcquireFence()); in postComposition()