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Searched refs:getFullFramesAvailable (Results 1 – 8 of 8) sorted by relevance

/frameworks/av/media/libaaudio/src/fifo/
DFifoControllerBase.cpp35 fifo_frames_t FifoControllerBase::getFullFramesAvailable() { in getFullFramesAvailable() function in FifoControllerBase
49 return (int32_t)(mThreshold - getFullFramesAvailable()); in getEmptyFramesAvailable()
DFifoControllerBase.h75 fifo_frames_t getFullFramesAvailable();
DFifoBuffer.cpp109 fifo_frames_t framesAvailable = mFifo->getFullFramesAvailable(); in getFullDataAvailable()
/frameworks/av/media/libaaudio/src/client/
DAudioEndpoint.h61 void getFullFramesAvailable(android::WrappingBuffer *wrappingBuffer);
63 int32_t getFullFramesAvailable();
DAudioEndpoint.cpp190 void AudioEndpoint::getFullFramesAvailable(WrappingBuffer *wrappingBuffer) in getFullFramesAvailable() function in AudioEndpoint
195 int32_t AudioEndpoint::getFullFramesAvailable() in getFullFramesAvailable() function in AudioEndpoint
197 return mDataQueue->getFifoControllerBase()->getFullFramesAvailable(); in getFullFramesAvailable()
DAudioStreamInternalCapture.cpp116 mAudioEndpoint.getFullFramesAvailable(&wrappingBuffer); in readNowWithConversion()
DAudioStreamInternalPlay.cpp62 if (mAudioEndpoint.getFullFramesAvailable() < 0) { in processDataNow()
DAudioStreamInternal.cpp503 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable(); in processData()