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Searched refs:getLODCount (Results 1 – 3 of 3) sorted by relevance

/frameworks/rs/
DrsType.h99 uint32_t getLODCount() const {return mHal.state.lodCount;} in getLODCount() function
/frameworks/rs/rsov/driver/
DrsovAllocation.cpp93 alloc->mHal.drvState.lodCount = type->getLODCount(); in AllocationBuildPointerTable()
627 for (uint32_t lod = 0; lod < (alloc->getType()->getLODCount() - 1); lod++) { in rsovAllocationGenerateMipmaps()
/frameworks/rs/driver/
DrsdAllocation.cpp128 for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) { in Upload2DTexture()
305 alloc->mHal.drvState.lodCount = type->getLODCount(); in AllocationBuildPointerTable()
1192 for (uint32_t lod=0; lod < (alloc->getType()->getLODCount() -1); lod++) { in rsdAllocationGenerateMipmaps()