Searched refs:getPressure (Results 1 – 16 of 16) sorted by relevance
94 ev.getPressure(p), in onTouchEvent()
380 ASSERT_EQ(212, event->getPressure(0)); in assertEqualsEventWithHistory()381 ASSERT_EQ(222, event->getPressure(1)); in assertEqualsEventWithHistory()497 ASSERT_EQ(212, event.getPressure(0)); in TEST_F()
215 motionEvent->getPressure(i)); in PublishAndConsumeMotionEvent()
300 if (mTrackballDown && event.getPressure() <= 0) { in onTrackballEvent()302 } else if (!mTrackballDown && event.getPressure() != 0) { in onTrackballEvent()
2062 public final float getPressure() { in getPressure() method in MotionEvent2232 public final float getPressure(int pointerIndex) { in getPressure() method in MotionEvent
145 p.setPressure(ev.getPressure(i)); in motionEventToProto()
74 this.event.getPressure() in toJson()
158 return static_cast<const MotionEvent*>(motion_event)->getPressure(pointer_index); in AMotionEvent_getPressure()
457 inline float getPressure(size_t pointerIndex) const { in getPressure() function
620 event.getX(1), event.getY(1), event.getPressure(1), event.getSize(1), in mapSecondPointerToFirstPointer()
902 && (1 == event.getPointerCount()) && (1F == event.getPressure())
895 inline int32_t getPressure() const { return mAbsMTPressure; } in getPressure() function
6774 outPointer.pressure = inSlot->getPressure(); in syncTouch()6794 || (mRawPointerAxes.pressure.valid && inSlot->getPressure() <= 0)); in syncTouch()
32933 method public final float getPressure();32934 method public final float getPressure(int);
44682 method public final float getPressure();44683 method public final float getPressure(int);
48221 method public final float getPressure();48222 method public final float getPressure(int);