Searched refs:hasColors (Results 1 – 3 of 3) sorted by relevance
136 bool hasColors; member191 hasColors = false; in reset()293 key |= programid(hasColors) << PROGRAM_HAS_COLORS; in key()
565 if (description.hasColors) { in generateVertexShader()589 if (description.hasColors) { in generateVertexShader()612 if (description.hasColors) { in generateVertexShader()664 if (description.hasColors) { in generateFragmentShader()819 if (description.hasColors) { in generateFragmentShader()
617 mDescription.hasColors = mOutGlop->mesh.vertices.attribFlags & VertexAttribFlags::Color; in build()