Searched refs:hasExternalTexture (Results 1 – 4 of 4) sorted by relevance
559 if (description.hasTexture || description.hasExternalTexture) { in generateVertexShader()583 if (description.hasTexture || description.hasExternalTexture) { in generateVertexShader()606 } else if (description.hasTexture || description.hasExternalTexture) { in generateVertexShader()650 if (description.hasExternalTexture in generateFragmentShader()658 if (description.hasTexture || description.hasExternalTexture) { in generateFragmentShader()679 const bool singleColor = !description.hasTexture && !description.hasExternalTexture && in generateFragmentShader()688 } else if (description.hasExternalTexture) { in generateFragmentShader()733 if (description.hasBitmap || ((description.hasTexture || description.hasExternalTexture) && in generateFragmentShader()749 if (description.hasTexture || description.hasExternalTexture) { in generateFragmentShader()
132 bool hasExternalTexture; member188 hasExternalTexture = false; in reset()290 key |= programid(hasExternalTexture) << PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT; in key()
573 LOG_ALWAYS_FATAL_IF(((description.hasTexture && description.hasExternalTexture) in verify()575 && !description.hasExternalTexture in verify()581 description.hasTexture, description.hasExternalTexture, in verify()585 || description.hasExternalTexture in verify()588 description.hasTexture, description.hasExternalTexture, in verify()609 mDescription.hasExternalTexture = true; in build()647 && !mDescription.hasExternalTexture in build()
47 if (description.hasTexture || description.hasExternalTexture) { in Program()