Searched refs:hasFlashUnit (Results 1 – 5 of 5) sorted by relevance
44 virtual status_t hasFlashUnit(const String8& cameraId,68 bool hasFlashUnit(const String8& cameraId);121 status_t hasFlashUnit(const String8& cameraId, bool *hasFlash);142 status_t hasFlashUnit(const String8& cameraId, bool *hasFlash);
152 res = mFlashControl->hasFlashUnit(id, &hasFlash); in findFlashUnits()173 bool CameraFlashlight::hasFlashUnit(const String8& cameraId) { in hasFlashUnit() function in android::CameraFlashlight295 status_t ProviderFlashControl::hasFlashUnit(const String8& cameraId, bool *hasFlash) { in hasFlashUnit() function in android::ProviderFlashControl299 *hasFlash = mProviderManager->hasFlashUnit(cameraId.string()); in hasFlashUnit()387 status_t CameraHardwareInterfaceFlashControl::hasFlashUnit( in hasFlashUnit() function in android::CameraHardwareInterfaceFlashControl
261 if (mFlashlight->hasFlashUnit(id8)) { in enumerateProviders()
149 bool hasFlashUnit(const std::string &id) const;292 bool hasFlashUnit() const { return mHasFlashUnit; } in hasFlashUnit() function
136 bool CameraProviderManager::hasFlashUnit(const std::string &id) const { in hasFlashUnit() function in android::CameraProviderManager142 return deviceInfo->hasFlashUnit(); in hasFlashUnit()619 device->hasFlashUnit() ? "true" : "false"); in dump()