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Searched refs:hasGradient (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DProgramCache.cpp573 if (description.hasGradient) { in generateVertexShader()
592 if (description.hasGradient) { in generateVertexShader()
620 if (description.hasGradient) { in generateVertexShader()
667 if (description.hasGradient) { in generateFragmentShader()
680 !description.hasGradient && !description.hasBitmap; in generateFragmentShader()
691 if (description.hasGradient) { in generateFragmentShader()
717 if (description.hasGradient && description.hasBitmap) { in generateFragmentShader()
729 if (description.hasGradient || description.hasLinearTexture in generateFragmentShader()
741 if (description.hasGradient) { in generateFragmentShader()
751 if (!description.hasGradient && !description.hasBitmap) { in generateFragmentShader()
[all …]
DProgram.h149 bool hasGradient; member
202 hasGradient = false; in reset()
268 if (hasGradient) key |= PROGRAM_KEY_GRADIENT; in key()
271 if (hasBitmap && hasGradient) { in key()
DSkiaShader.cpp150 description->hasGradient = true; in tryStoreGradient()
DGlopBuilder.cpp648 && !mDescription.hasGradient in build()