Searched refs:highestTarget (Results 1 – 1 of 1) sorted by relevance
2378 WindowState highestTarget = null; in computeImeTarget() local2380 highestTarget = token.getHighestAnimLayerWindow(curTarget); in computeImeTarget()2383 if (highestTarget != null) { in computeImeTarget()2385 if (DEBUG_INPUT_METHOD) Slog.v(TAG_WM, appTransition + " " + highestTarget in computeImeTarget()2386 + " animating=" + highestTarget.mWinAnimator.isAnimationSet() in computeImeTarget()2387 + " layer=" + highestTarget.mWinAnimator.mAnimLayer in computeImeTarget()2393 setInputMethodTarget(highestTarget, true, mInputMethodAnimLayerAdjustment); in computeImeTarget()2394 return highestTarget; in computeImeTarget()2395 } else if (highestTarget.mWinAnimator.isAnimationSet() && in computeImeTarget()2396 … highestTarget.mWinAnimator.mAnimLayer > target.mWinAnimator.mAnimLayer) { in computeImeTarget()[all …]