Searched refs:ignoreInvalidAnim (Results 1 – 1 of 1) sorted by relevance
589 VectorDrawable vectorDrawable, boolean ignoreInvalidAnim) { in updateAnimatorProperty() argument610 } else if (!ignoreInvalidAnim) { in updateAnimatorProperty()620 updateAnimatorProperty(anim, targetName, vectorDrawable, ignoreInvalidAnim); in updateAnimatorProperty()