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Searched refs:initialized_ (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/drm/mediacas/plugins/clearkey/
DClearKeyFetcher.cpp36 initialized_(false), in ClearKeyFetcher()
46 initialized_ = true; in Init()
54 CHECK(initialized_); in ObtainKey()
DClearKeyFetcher.h55 bool initialized_; variable
/frameworks/base/media/mca/filterfw/native/core/
Dgl_env.cpp44 initialized_(false) { in GLEnv()
74 if (initialized_) in ~GLEnv()
142 initialized_ = true; in InitWithNewContext()
Dgl_env.h253 bool initialized_; variable
/frameworks/native/libs/vr/libvrflinger/
Dhardware_composer.h251 bool IsInitialized() const { return initialized_; } in IsInitialized()
368 bool initialized_; variable
Dhardware_composer.cpp110 : initialized_(false), in HardwareComposer()
122 if (initialized_) { in Initialize()
172 initialized_ = true; in Initialize()
174 return initialized_; in Initialize()