/frameworks/base/libs/hwui/ |
D | Texture.cpp | 95 bool Texture::updateLayout(uint32_t width, uint32_t height, GLint internalFormat, in updateLayout() argument 100 && mInternalFormat == internalFormat in updateLayout() 107 mInternalFormat = internalFormat; in updateLayout() 109 notifySizeChanged(mWidth * mHeight * bytesPerPixel(internalFormat)); in updateLayout() 120 void Texture::upload(GLint internalFormat, uint32_t width, uint32_t height, in upload() argument 123 bool needsAlloc = updateLayout(width, height, internalFormat, format, GL_TEXTURE_2D); in upload() 131 glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, mWidth, mHeight, 0, in upload() 134 glTexSubImage2D(GL_TEXTURE_2D, 0, internalFormat, mWidth, mHeight, 0, in upload() 151 static void uploadToTexture(bool resize, GLint internalFormat, GLenum format, GLenum type, in uploadToTexture() argument 162 glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, width, height, 0, format, type, data); in uploadToTexture() [all …]
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D | Texture.h | 90 void resize(uint32_t width, uint32_t height, GLint internalFormat, GLint format) { in resize() argument 91 upload(internalFormat, width, height, format, GL_UNSIGNED_BYTE, nullptr); in resize() 106 void upload(GLint internalFormat, uint32_t width, uint32_t height, 112 void wrap(GLuint id, uint32_t width, uint32_t height, GLint internalFormat, 131 GLint internalFormat() const { in internalFormat() function 199 bool updateLayout(uint32_t width, uint32_t height, GLint internalFormat,
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D | GlLayer.h | 47 texture.updateLayout(width, height, texture.internalFormat(), texture.format(), in setSize()
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D | GradientCache.cpp | 263 GLint internalFormat = mHasLinearBlending ? GL_SRGB8_ALPHA8 : GL_RGBA; in generateTexture() local 264 texture->upload(internalFormat, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in generateTexture()
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/frameworks/base/core/java/android/hardware/camera2/params/ |
D | StreamConfigurationMap.java | 297 int internalFormat = imageFormatToInternal(format); in isOutputSupportedFor() local 300 return mDepthOutputFormats.indexOfKey(internalFormat) >= 0; in isOutputSupportedFor() 302 return getFormatsMap(/*output*/true).indexOfKey(internalFormat) >= 0; in isOutputSupportedFor() 952 int internalFormat = imageFormatToInternal(format); in checkArgumentFormatSupported() local 957 if (mDepthOutputFormats.indexOfKey(internalFormat) >= 0) { in checkArgumentFormatSupported() 961 if (mAllOutputFormats.indexOfKey(internalFormat) >= 0) { in checkArgumentFormatSupported() 966 if (mInputFormats.indexOfKey(internalFormat) >= 0) { in checkArgumentFormatSupported() 1258 int internalFormat = imageFormatToInternal(format); in getPublicFormatSizes() local 1261 return getInternalFormatSizes(internalFormat, dataspace, output, highRes); in getPublicFormatSizes()
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/frameworks/base/libs/hwui/hwui/ |
D | Bitmap.cpp | 98 static PixelFormat internalFormatToPixelFormat(GLint internalFormat) { in internalFormatToPixelFormat() argument 99 switch (internalFormat) { in internalFormatToPixelFormat() 111 LOG_ALWAYS_FATAL("Unsupported bitmap colorType: %d", internalFormat); in internalFormatToPixelFormat() 229 GLint format, type, internalFormat; in allocateHardwareBitmap() local 231 needSRGB && hasLinearBlending, &internalFormat, &format, &type); in allocateHardwareBitmap() 233 PixelFormat pixelFormat = internalFormatToPixelFormat(internalFormat); in allocateHardwareBitmap()
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/frameworks/base/libs/hwui/font/ |
D | CacheTexture.cpp | 183 GLint internalFormat = mFormat; in allocatePixelBuffer() local 185 internalFormat = mCaches.rgbaInternalFormat(); in allocatePixelBuffer() 188 mTexture.resize(mWidth, mHeight, internalFormat, mFormat); in allocatePixelBuffer()
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