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Searched refs:isBlendedShader (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/utils/
DPaintUtils.h46 || PaintUtils::isBlendedShader(paint->getShader()) in isOpaquePaint()
57 static bool isBlendedShader(const SkShader* shader) { in isBlendedShader() function
/frameworks/base/libs/hwui/
DGlopBuilder.cpp248 || PaintUtils::isBlendedShader(shader) in setFill()