Searched refs:isRenderable (Results 1 – 5 of 5) sorted by relevance
71 inline bool isRenderable() const { in isRenderable() function
93 << (isRenderable() ? "" : ", empty") in output()211 if (isRenderable()) { in damageSelf()242 || CC_UNLIKELY(!isRenderable()) in pushLayerUpdate()
113 bool isRenderable() const { in isRenderable() function
793 if (CC_UNLIKELY(!layer || !layer->isRenderable())) return; in deferTextureLayerOp()
111 if (!renderNode->isRenderable() || (renderNode->nothingToDraw() && mComposeLayer)) { in forceDraw()