Searched refs:isRestricted_sync (Results 1 – 1 of 1) sorted by relevance
146 if (isRestricted_sync()) { in baseStart()208 if (isRestricted_sync()) { in baseSetVolume()219 if (isRestricted_sync()) { in baseSetAuxEffectSendLevel()308 boolean isRestricted_sync() { in isRestricted_sync() method in PlayerBase