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Searched refs:linearFiltering (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DFontRenderer.h71 void draw(CacheTexture& texture, bool linearFiltering);
118 void setTextureFiltering(bool linearFiltering) { in setTextureFiltering() argument
119 mLinearFiltering = linearFiltering; in setTextureFiltering()
DFontRenderer.cpp51 void TextDrawFunctor::draw(CacheTexture& texture, bool linearFiltering) { in draw() argument
56 if (linearFiltering) { in draw()
/frameworks/base/libs/hwui/font/
DCacheTexture.cpp168 void CacheTexture::setLinearFiltering(bool linearFiltering) { in setLinearFiltering() argument
169 mTexture.setFilter(linearFiltering ? GL_LINEAR : GL_NEAREST); in setLinearFiltering()
DCacheTexture.h139 void setLinearFiltering(bool linearFiltering);