Searched refs:linearFiltering (Results 1 – 4 of 4) sorted by relevance
71 void draw(CacheTexture& texture, bool linearFiltering);118 void setTextureFiltering(bool linearFiltering) { in setTextureFiltering() argument119 mLinearFiltering = linearFiltering; in setTextureFiltering()
51 void TextDrawFunctor::draw(CacheTexture& texture, bool linearFiltering) { in draw() argument56 if (linearFiltering) { in draw()
168 void CacheTexture::setLinearFiltering(bool linearFiltering) { in setLinearFiltering() argument169 mTexture.setFilter(linearFiltering ? GL_LINEAR : GL_NEAREST); in setLinearFiltering()
139 void setLinearFiltering(bool linearFiltering);