Searched refs:loopPeriod (Results 1 – 1 of 1) sorted by relevance
1912 uint32_t loopPeriod = 0; // time in frames for next EVENT_LOOP_END or EVENT_BUFFER_END in processAudioBuffer() local1918 loopPeriod = ((loopCount > 0) ? mLoopEnd : mFrameCount) - bufferPosition; in processAudioBuffer()1926 loopPeriod = mLoopEnd - bufferPosition; in processAudioBuffer()1929 loopPeriod = mFrameCount - bufferPosition; in processAudioBuffer()2020 if (loopPeriod > 0 && loopPeriod < minFrames) { in processAudioBuffer()2022 minFrames = loopPeriod; in processAudioBuffer()