Searched refs:mAudioCommands (Results 1 – 2 of 2) sorted by relevance
382 if (!mAudioCommands.isEmpty()) { in ~AudioCommandThread()385 mAudioCommands.clear(); in ~AudioCommandThread()402 while (!mAudioCommands.isEmpty() && !exitPending()) { in threadLoop()405 if (mAudioCommands[0]->mTime <= curTime) { in threadLoop()406 sp<AudioCommand> command = mAudioCommands[0]; in threadLoop()407 mAudioCommands.removeAt(0); in threadLoop()570 waitTime = mAudioCommands[0]->mTime - curTime; in threadLoop()576 if (mAudioCommands.isEmpty()) { in threadLoop()592 if (!mAudioCommands.isEmpty()) { in threadLoop()618 for (size_t i = 0; i < mAudioCommands.size(); i++) { in dump()[all …]
413 Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands variable