Searched refs:mBackendContext (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/renderthread/ |
D | VulkanManager.cpp | 46 mDestroyCommandPool(mBackendContext->fDevice, mCommandPool, nullptr); in destroy() 49 mBackendContext.reset(); in destroy() 57 mBackendContext.reset(GrVkBackendContext::Create(&mPresentQueueIndex, canPresent)); in initialize() 60 VkInstance instance = mBackendContext->fInstance; in initialize() 61 VkDevice device = mBackendContext->fDevice; in initialize() 98 commandPoolInfo.queueFamilyIndex = mBackendContext->fGraphicsQueueIndex; in initialize() 100 SkDEBUGCODE(VkResult res =) mCreateCommandPool(mBackendContext->fDevice, in initialize() 105 mGetDeviceQueue(mBackendContext->fDevice, mPresentQueueIndex, 0, &mPresentQueue); in initialize() 108 (GrBackendContext) mBackendContext.get())); in initialize() 133 VkResult res = mWaitForFences(mBackendContext->fDevice, 2, backbuffer->mUsageFences, in getAvailableBackbuffer() [all …]
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D | VulkanManager.h | 81 bool hasVkContext() { return mBackendContext.get() != nullptr; } in hasVkContext() 169 sk_sp<const GrVkBackendContext> mBackendContext; variable
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