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Searched refs:mBufferPreserved (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DSkiaOpenGLPipeline.h53 bool mBufferPreserved = false; variable
DSkiaOpenGLPipeline.cpp171 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer); in setSurface()
/frameworks/base/libs/hwui/renderthread/
DOpenGLPipeline.h68 bool mBufferPreserved = false; variable
DOpenGLPipeline.cpp162 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer); in setSurface()