Searched refs:mComputedFields (Results 1 – 2 of 2) sorted by relevance
129 dumpMatrix(output, indent, "ConcatMatrix ", mComputedFields.mTransformMatrix); in debugOutputProperties()191 if (!mComputedFields.mTransformMatrix) { in updateMatrix()193 mComputedFields.mTransformMatrix = new SkMatrix(); in updateMatrix()199 SkMatrix* transform = mComputedFields.mTransformMatrix; in updateMatrix()207 mComputedFields.mTransformCamera.save(); in updateMatrix()209 mComputedFields.mTransformCamera.rotateX(mPrimitiveFields.mRotationX); in updateMatrix()210 mComputedFields.mTransformCamera.rotateY(mPrimitiveFields.mRotationY); in updateMatrix()211 mComputedFields.mTransformCamera.rotateZ(-mPrimitiveFields.mRotation); in updateMatrix()212 mComputedFields.mTransformCamera.getMatrix(&transform3D); in updateMatrix()217 mComputedFields.mTransformCamera.restore(); in updateMatrix()
183 mComputedFields.mNeedLayerForFunctors = (willHaveFunctor && functorsNeedLayer); in prepareForFunctorPresence()401 mComputedFields.mTransformCamera.setCameraLocation(0, 0, distance); in setCameraDistance()409 return const_cast<Sk3DView*>(&mComputedFields.mTransformCamera)->getCameraLocationZ(); in getCameraDistance()536 return mComputedFields.mTransformMatrix; in getTransformMatrix()622 && (mComputedFields.mNeedLayerForFunctors in promotedToLayer()678 } mComputedFields; variable