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Searched refs:mDamageAccumulator (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp325 info.damageAccumulator = &mDamageAccumulator; in prepareTree()
404 mDamageAccumulator.finish(&dirty); in draw()
551 info.damageAccumulator = &mDamageAccumulator; in buildLayer()
556 mDamageAccumulator.finish(&ignore); in buildLayer()
DCanvasContext.h245 DamageAccumulator mDamageAccumulator; variable