Searched refs:mDitherTexture (Results 1 – 2 of 2) sorted by relevance
33 mDitherTexture(0) { in GLHelper()438 if (mDitherTexture == 0) { in getDitherTexture()446 glGenTextures(1, &mDitherTexture); in getDitherTexture()447 glBindTexture(GL_TEXTURE_2D, mDitherTexture); in getDitherTexture()459 *outTexName = mDitherTexture; in getDitherTexture()
89 GLuint mDitherTexture; variable