Searched refs:mFlushRate (Results 1 – 2 of 2) sorted by relevance
39 , mFlushRate(Properties::textureCacheFlushRate) { in TextureCache()214 if (mFlushRate >= 1.0f || mCache.size() == 0) return; in flush()215 if (mFlushRate <= 0.0f) { in flush()220 uint32_t targetSize = uint32_t(mSize * mFlushRate); in flush()
134 const float mFlushRate; variable