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Searched refs:mFrameCallbackTaskPending (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp162 , mFrameCallbackTaskPending(false) in RenderThread()
270 if (mTimeLord.vsyncReceived(vsyncEvent) && !mFrameCallbackTaskPending) { in drainDisplayEventQueue()
272 mFrameCallbackTaskPending = true; in drainDisplayEventQueue()
281 mFrameCallbackTaskPending = false; in dispatchFrameCallbacks()
339 if (mPendingRegistrationFrameCallbacks.size() && !mFrameCallbackTaskPending) { in threadLoop()
347 if (!mFrameCallbackTaskPending && !mVsyncRequested && mFrameCallbacks.size()) { in threadLoop()
DRenderThread.h149 bool mFrameCallbackTaskPending; variable