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Searched refs:mHaveNewSurface (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp194 mHaveNewSurface = true; in setSurface()
252 mHaveNewSurface = true; in makeCurrent()
256 mHaveNewSurface = true; in makeCurrent()
458 mHaveNewSurface = false; in draw()
710 } else if (mHaveNewSurface || frame.bufferAge() == 0) { in computeDirtyRect()
DCanvasContext.h244 bool mHaveNewSurface = false; variable