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Searched refs:mInternalFormat (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DTexture.h132 return mInternalFormat; in internalFormat()
158 return mInternalFormat == GL_RGBA16F; in isLinear()
208 GLint mInternalFormat = 0; variable
DTexture.cpp100 && mInternalFormat == internalFormat in updateLayout()
107 mInternalFormat = internalFormat; in updateLayout()
389 mInternalFormat = internalFormat; in wrap()
397 if (mConnector.get() != nullptr && mInternalFormat != GL_SRGB8_ALPHA8) { in getTransferFunctionType()