Searched refs:mIsAbandoned (Results 1 – 8 of 8) sorted by relevance
58 : mIsAbandoned(false), mMutex(), mReleaseCondition(), in StreamSplitter()120 if (mIsAbandoned) { in onFrameAvailable()224 if (mIsAbandoned) { in onBufferReleasedByOutput()253 if (!mIsAbandoned) { in onAbandonedLocked()256 mIsAbandoned = true; in onAbandonedLocked()
68 if (mCore->mIsAbandoned) { in requestBuffer()104 if (mCore->mIsAbandoned) { in setMaxDequeuedBufferCount()183 if (mCore->mIsAbandoned) { in setAsyncMode()252 if (mCore->mIsAbandoned) { in waitForFreeSlotThenRelock()357 if (mCore->mIsAbandoned) { in dequeueBuffer()514 if (error == NO_ERROR && !mCore->mIsAbandoned) { in dequeueBuffer()529 if (mCore->mIsAbandoned) { in dequeueBuffer()578 if (mCore->mIsAbandoned) { in detachBuffer()639 if (mCore->mIsAbandoned) { in detachNextBuffer()695 if (mCore->mIsAbandoned) { in attachBuffer()[all …]
285 if (mCore->mIsAbandoned) { in detachBuffer()484 if (mCore->mIsAbandoned) { in connect()507 mCore->mIsAbandoned = true; in disconnect()526 if (mCore->mIsAbandoned) { in getReleasedBuffers()623 if (mCore->mIsAbandoned) { in setMaxAcquiredBufferCount()
57 mIsAbandoned(false), in BufferQueueCore()
49 : mIsAbandoned(false), in MediaSync()597 && !mIsAbandoned && !mReturnPendingInputFrame) { in onFrameAvailableFromInput()606 if (mIsAbandoned) { in onFrameAvailableFromInput()720 if (mIsAbandoned) { in onBufferReleasedByOutput()768 if (!mIsAbandoned) { in onAbandoned_l()774 mIsAbandoned = true; in onAbandoned_l()
168 bool mIsAbandoned; variable
155 bool mIsAbandoned; variable
191 bool mIsAbandoned; variable