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Searched refs:mLastDropVsync (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.h238 nsecs_t mLastDropVsync = 0; variable
DCanvasContext.cpp364 || (latestVsync - mLastDropVsync) < 500_ms) { in prepareTree()
372 mLastDropVsync = mRenderThread.timeLord().latestVsync(); in prepareTree()