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Searched refs:mLayerState (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/graphics/java/android/graphics/drawable/
DLayerDrawable.java96 LayerState mLayerState; field in LayerDrawable
139 r[i] = new ChildDrawable(mLayerState.mDensity); in LayerDrawable()
142 mLayerState.mChildrenChangingConfigurations |= layers[i].getChangingConfigurations(); in LayerDrawable()
144 mLayerState.mNumChildren = length; in LayerDrawable()
145 mLayerState.mChildren = r; in LayerDrawable()
160 mLayerState = createConstantState(state, res); in LayerDrawable()
161 if (mLayerState.mNumChildren > 0) { in LayerDrawable()
179 final LayerState state = mLayerState; in inflate()
204 final LayerState state = mLayerState; in applyTheme()
244 final LayerState state = mLayerState; in inflateLayers()
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DAdaptiveIconDrawable.java125 LayerState mLayerState; field in AdaptiveIconDrawable
152 mLayerState = createConstantState(state, res); in AdaptiveIconDrawable()
166 final ChildDrawable layer = new ChildDrawable(mLayerState.mDensity); in createChildDrawable()
169 mLayerState.mChildrenChangingConfigurations |= in createChildDrawable()
202 mLayerState.mChildren[index] = layer; in addLayer()
203 mLayerState.invalidateCache(); in addLayer()
212 final LayerState state = mLayerState; in inflate()
269 return mLayerState.mChildren[FOREGROUND_ID].mDrawable; in getForeground()
280 return mLayerState.mChildren[BACKGROUND_ID].mDrawable; in getBackground()
308 for (int i = 0, count = mLayerState.N_CHILDREN; i < count; i++) { in updateLayerBoundsInternal()
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DRippleDrawable.java674 final LayerState state = mLayerState; in getOutline()
823 final ChildDrawable[] array = mLayerState.mChildren; in getMaskType()
824 final int count = mLayerState.mNumChildren; in getMaskType()
837 final ChildDrawable[] array = mLayerState.mChildren; in drawContent()
838 final int count = mLayerState.mNumChildren; in drawContent()
978 mState = (RippleState) mLayerState; in mutate()
1051 mLayerState = mState; in RippleDrawable()
DTransitionDrawable.java190 final ChildDrawable[] array = mLayerState.mChildren; in draw()