Searched refs:mLocked (Results 1 – 11 of 11) sorted by relevance
94 mLocked.animationPending = false; in PointerController()96 mLocked.displayWidth = -1; in PointerController()97 mLocked.displayHeight = -1; in PointerController()98 mLocked.displayOrientation = DISPLAY_ORIENTATION_0; in PointerController()100 mLocked.presentation = PRESENTATION_POINTER; in PointerController()101 mLocked.presentationChanged = false; in PointerController()103 mLocked.inactivityTimeout = INACTIVITY_TIMEOUT_NORMAL; in PointerController()105 mLocked.pointerFadeDirection = 0; in PointerController()106 mLocked.pointerX = 0; in PointerController()107 mLocked.pointerY = 0; in PointerController()[all …]
45 mLocked.transactionNestingCount = 0; in SpriteController()46 mLocked.deferredSpriteUpdate = false; in SpriteController()65 mLocked.transactionNestingCount += 1; in openTransaction()71 LOG_ALWAYS_FATAL_IF(mLocked.transactionNestingCount == 0, in closeTransaction()74 mLocked.transactionNestingCount -= 1; in closeTransaction()75 if (mLocked.transactionNestingCount == 0 && mLocked.deferredSpriteUpdate) { in closeTransaction()76 mLocked.deferredSpriteUpdate = false; in closeTransaction()82 bool wasEmpty = mLocked.invalidatedSprites.isEmpty(); in invalidateSpriteLocked()83 mLocked.invalidatedSprites.push(sprite); in invalidateSpriteLocked()85 if (mLocked.transactionNestingCount != 0) { in invalidateSpriteLocked()[all …]
227 return mLocked.state; in getStateLocked()231 mLocked.state.dirty = 0; in resetDirtyLocked()236 mLocked.state.surfaceControl = surfaceControl; in setSurfaceLocked()237 mLocked.state.surfaceWidth = width; in setSurfaceLocked()238 mLocked.state.surfaceHeight = height; in setSurfaceLocked()239 mLocked.state.surfaceDrawn = drawn; in setSurfaceLocked()240 mLocked.state.surfaceVisible = visible; in setSurfaceLocked()248 } mLocked; // guarded by mController->mLock variable278 } mLocked; // guarded by mLock variable
186 } mLocked; variable
109 mLocked(from.mLocked) {} in Locked()114 inline T* operator->() const { return mLocked ? &mTreasure : nullptr; }115 inline T& operator*() const { return mLocked ? mTreasure : *(T*)nullptr; }118 inline T& get() const { return mLocked ? mTreasure : *(T*)nullptr; } in get()139 bool mLocked; variable174 mLocked(true) { in Locked()180 if (mLocked) { in ~Locked()187 if (mLocked) { in unlock()188 mLocked = false; in unlock()195 if (!mLocked) { in lock()[all …]
36 mBuffer(NULL), mLocked(false) { in CameraMetadata()40 mLocked(false) in CameraMetadata()46 mLocked(false) { in CameraMetadata()51 mBuffer(NULL), mLocked(false) { in CameraMetadata()60 if (mLocked) { in operator =()74 mLocked = false; in ~CameraMetadata()79 mLocked = true; in getAndLock()84 if (!mLocked) { in unlock()93 mLocked = false; in unlock()98 if (mLocked) { in release()[all …]
61 MonitorScope(JNIEnv* env, jobject obj) : mEnv(env), mObj(obj), mLocked(false) { in MonitorScope()63 mLocked = true; in MonitorScope()70 if (mLocked) { in ~MonitorScope()78 return mLocked; in operator bool()85 bool mLocked; member in android::__anon2c980eee0111::MonitorScope
291 } mLocked; member in android::NativeInputManager318 mLocked.systemUiVisibility = ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE; in NativeInputManager()319 mLocked.pointerSpeed = 0; in NativeInputManager()320 mLocked.pointerGesturesEnabled = true; in NativeInputManager()321 mLocked.showTouches = false; in NativeInputManager()322 mLocked.pointerCapture = false; in NativeInputManager()345 mLocked.systemUiVisibility); in dump()346 dump.appendFormat(INDENT "Pointer Speed: %" PRId32 "\n", mLocked.pointerSpeed); in dump()348 toString(mLocked.pointerGesturesEnabled)); in dump()349 dump.appendFormat(INDENT "Show Touches: %s\n", toString(mLocked.showTouches)); in dump()[all …]
63 private boolean mLocked = false; field in Camera2Focuser139 mLocked = locked; in onAutoFocusSuccess()149 mLocked = locked; in onAutoFocusFail()159 mLocked = false; in onAutoFocusScan()165 mLocked = false; in onAutoFocusInactive()211 mLocked = false; in cancelAutoFocus()253 if (mSuccess && mLocked) { in startAutoFocusLocked()
108 private boolean mLocked; field in SlidingDrawer371 if (mLocked) { in onInterceptTouchEvent()417 if (mLocked) { in onTouchEvent()926 mLocked = false; in unlock()935 mLocked = true; in lock()958 if (mLocked) { in onClick()
225 mutable bool mLocked; variable