Searched refs:mMaxTextureSize (Results 1 – 10 of 10) sorted by relevance
/frameworks/base/libs/hwui/ |
D | TextureCache.cpp | 42 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); in TextureCache() 43 INIT_LOGD(" Maximum texture dimension is %d pixels", mMaxTextureSize); in TextureCache() 96 if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) { in canMakeTextureFromBitmap() 98 bitmap->width(), bitmap->height(), mMaxTextureSize, mMaxTextureSize); in canMakeTextureFromBitmap()
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D | DeviceInfo.h | 37 int maxTextureSize() const { return mMaxTextureSize; } in maxTextureSize() 45 int mMaxTextureSize; variable
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D | DeviceInfo.cpp | 49 sDeviceInfo->mMaxTextureSize = maxTextureSize; in initialize() 54 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); in load()
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D | PathCache.h | 270 uint32_t mMaxTextureSize; 276 GLuint mMaxTextureSize; variable
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D | TextureCache.h | 132 GLint mMaxTextureSize; variable
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D | PathCache.cpp | 187 mMaxTextureSize = maxTextureSize; in PathCache() 279 sk_sp<Bitmap> bitmap(drawPath(path, paint, texture, mMaxTextureSize)); in addTexture() 324 TaskProcessor<sk_sp<Bitmap> >(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) { in PathProcessor() 331 t->setResult(drawPath(&t->path, &t->paint, t->texture, mMaxTextureSize)); in onProcess()
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D | GradientCache.cpp | 72 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); in GradientCache() 143 info.width = min(width, uint32_t(mMaxTextureSize)); in getGradientInfo()
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D | GradientCache.h | 170 GLint mMaxTextureSize; variable
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLES20RenderEngine.h | 42 GLint mMaxTextureSize; variable
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D | GLES20RenderEngine.cpp | 117 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); in GLES20RenderEngine() 163 return mMaxTextureSize; in getMaxTextureSize()
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