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Searched refs:mMaxTextureSize (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/
DTextureCache.cpp42 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); in TextureCache()
43 INIT_LOGD(" Maximum texture dimension is %d pixels", mMaxTextureSize); in TextureCache()
96 if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) { in canMakeTextureFromBitmap()
98 bitmap->width(), bitmap->height(), mMaxTextureSize, mMaxTextureSize); in canMakeTextureFromBitmap()
DDeviceInfo.h37 int maxTextureSize() const { return mMaxTextureSize; } in maxTextureSize()
45 int mMaxTextureSize; variable
DDeviceInfo.cpp49 sDeviceInfo->mMaxTextureSize = maxTextureSize; in initialize()
54 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); in load()
DPathCache.h270 uint32_t mMaxTextureSize;
276 GLuint mMaxTextureSize; variable
DTextureCache.h132 GLint mMaxTextureSize; variable
DPathCache.cpp187 mMaxTextureSize = maxTextureSize; in PathCache()
279 sk_sp<Bitmap> bitmap(drawPath(path, paint, texture, mMaxTextureSize)); in addTexture()
324 TaskProcessor<sk_sp<Bitmap> >(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) { in PathProcessor()
331 t->setResult(drawPath(&t->path, &t->paint, t->texture, mMaxTextureSize)); in onProcess()
DGradientCache.cpp72 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); in GradientCache()
143 info.width = min(width, uint32_t(mMaxTextureSize)); in getGradientInfo()
DGradientCache.h170 GLint mMaxTextureSize; variable
/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES20RenderEngine.h42 GLint mMaxTextureSize; variable
DGLES20RenderEngine.cpp117 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); in GLES20RenderEngine()
163 return mMaxTextureSize; in getMaxTextureSize()