/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | RawTexture.java | 26 private final boolean mOpaque; field in RawTexture 30 mOpaque = opaque; in RawTexture() 36 return mOpaque; in isOpaque()
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D | UploadedTexture.java | 57 private boolean mOpaque = true; field in UploadedTexture 285 mOpaque = isOpaque; in setOpaque() 290 return mOpaque; in isOpaque()
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | Description.cpp | 33 mOpaque = true; in Description() 57 if (opaque != mOpaque) { in setOpaque() 58 mOpaque = opaque; in setOpaque()
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D | Description.h | 43 bool mOpaque; variable
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D | ProgramCache.cpp | 130 description.mOpaque ? Key::OPACITY_OPAQUE : Key::OPACITY_TRANSLUCENT) in computeKey()
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/frameworks/ex/framesequence/src/android/support/rastermill/ |
D | FrameSequence.java | 32 private final boolean mOpaque; field in FrameSequence 38 public boolean isOpaque() { return mOpaque; } in isOpaque() 57 mOpaque = opaque; in FrameSequence()
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/frameworks/base/core/java/android/view/ |
D | TextureView.java | 114 private boolean mOpaque = true; field in TextureView 184 return mOpaque; in isOpaque() 195 if (opaque != mOpaque) { in setOpaque() 196 mOpaque = opaque; in setOpaque() 458 mLayer.prepare(getWidth(), getHeight(), mOpaque); in applyUpdate() local
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D | SurfaceView.java | 1099 private boolean mOpaque = true; field in SurfaceView.SurfaceControlWithBackground 1108 mOpaque = (flags & SurfaceControl.OPAQUE) != 0; in SurfaceControlWithBackground() 1157 mOpaque = isOpaque; in setOpaque() 1217 if (mOpaque && mVisible) { in updateBackgroundVisibility()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
D | BarTransitions.java | 139 private final int mOpaque; field in BarTransitions.BarBackgroundDrawable 162 mOpaque = 0xff0000ff; in BarBackgroundDrawable() 167 mOpaque = context.getColor(R.color.system_bar_background_opaque); in BarBackgroundDrawable() 250 targetColor = mOpaque; in draw()
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/frameworks/base/libs/hwui/ |
D | BakedOpRenderer.h | 62 , mOpaque(opaque) in BakedOpRenderer() 120 bool mOpaque; variable
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D | RenderProperties.h | 81 return RP_SET(mOpaque, opaque); in setOpaque() 85 return mOpaque; in opaque() 134 bool mOpaque; variable
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D | RenderProperties.cpp | 42 mOpaque = false; in reset()
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D | BakedOpRenderer.cpp | 122 if (!mOpaque) { in startFrame()
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/frameworks/base/libs/hwui/renderthread/ |
D | CanvasContext.cpp | 143 , mOpaque(!translucent) in CanvasContext() 241 mOpaque = opaque; in setOpaque() 419 mContentDrawBounds, mOpaque, mLightInfo, mRenderNodes, &(profiler())); in draw() 561 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo); in buildLayer()
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D | CanvasContext.h | 240 bool mOpaque; variable
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