Searched refs:mPatternDisplayMode (Results 1 – 1 of 1) sorted by relevance
122 private DisplayMode mPatternDisplayMode = DisplayMode.Correct; field in LockPatternView420 mPatternDisplayMode = displayMode; in setDisplayMode()594 mPatternDisplayMode = DisplayMode.Correct; in resetPattern()1020 mPatternDisplayMode = DisplayMode.Correct; in handleActionDown()1060 if (mPatternDisplayMode == DisplayMode.Animate) { in onDraw()1168 if ((mPatternInProgress || mPatternDisplayMode == DisplayMode.Animate) in onDraw()1193 } else if (mPatternDisplayMode == DisplayMode.Wrong) {1196 } else if (mPatternDisplayMode == DisplayMode.Correct ||1197 mPatternDisplayMode == DisplayMode.Animate) {1200 throw new IllegalStateException("unknown display mode " + mPatternDisplayMode);[all …]