Searched refs:mPendingAnims (Results 1 – 1 of 1) sorted by relevance
585 mRes = state.mPendingAnims == null ? null : res; in inflate()688 if (mAnimatedVectorState.mPendingAnims == null) { in applyTheme()700 ArrayList<PendingAnimator> mPendingAnims; field in AnimatedVectorDrawable.AnimatedVectorDrawableState736 if (copy.mPendingAnims != null) { in AnimatedVectorDrawableState()737 mPendingAnims = new ArrayList<>(copy.mPendingAnims); in AnimatedVectorDrawableState()747 || mPendingAnims != null || super.canApplyTheme(); in canApplyTheme()766 if (mPendingAnims == null) { in addPendingAnimator()767 mPendingAnims = new ArrayList<>(1); in addPendingAnimator()769 mPendingAnims.add(new PendingAnimator(resId, pathErrorScale, target)); in addPendingAnimator()801 if (mPendingAnims != null) { in prepareLocalAnimators()[all …]