Searched refs:mPlaybackThread (Results 1 – 4 of 4) sorted by relevance
266 newPatch->mPlaybackThread = (MixerThread *)thread.get(); in createAudioPatch()284 newPatch->mPlaybackThread = (PlaybackThread *)thread.get(); in createAudioPatch()286 newPatch->mPlaybackThread.get()); in createAudioPatch()287 if (newPatch->mPlaybackThread == 0) { in createAudioPatch()300 config.sample_rate = newPatch->mPlaybackThread->sampleRate(); in createAudioPatch()306 audio_channel_in_mask_from_count(newPatch->mPlaybackThread->channelCount()); in createAudioPatch()311 config.format = newPatch->mPlaybackThread->format(); in createAudioPatch()440 patch->mPlaybackThread->getAudioPortConfig(&subPatch.sources[0]); in createPatchConnections()452 size_t playbackFrameCount = patch->mPlaybackThread->frameCount(); in createPatchConnections()464 uint32_t channelCount = patch->mPlaybackThread->channelCount(); in createPatchConnections()[all …]
71 sp<PlaybackThread> mPlaybackThread; variable
1188 const wp<PlaybackThread> mPlaybackThread;
5312 mPlaybackThread(playbackThread), in AsyncCallbackThread()5357 sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote(); in threadLoop()